
Combat in the game is more forgiving than in previous titles in the series, with players being able to survive several bullet hits before dying, instead of dying after only a few shots like in the original Tom Clancy's Ghost Recon.

Gameplay emphasis in Tom Clancy's Ghost Recon Advanced Warfighter is placed upon the player doing the bulk of the fighting in each mission, while relying on tactical combat rather than arcade run-and-gun shooting to overcome enemies. The Xbox 360 version was released for Xbox One backwards compatibility in 2018. Tom Clancy's Ghost Recon Advanced Warfighter 2, the game's direct sequel, was released a year later in 2007. A new feature is the Integrated Warfighter System, a system based upon the Future Force Warrior program. The game places emphasis on using cover effectively in order to stay alive, together with sound strategic co-ordination to successfully complete mission objectives. These objectives can range from escorting friendly units across the map to rescuing hostages or taking out enemy artillery. As in previous Ghost Recon games, players command their team while neutralizing hostile forces and completing various mission objectives. Tom Clancy's Ghost Recon Advanced Warfighter ( GRAW) is a tactical shooter video game released for the Xbox 360, Xbox, PlayStation 2 and Microsoft Windows in 2006.
